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Ludere

Ludere | /ˈluː.dɛ.rɛ/ | noun

Ludere means to play in Latin. It represents the necessity of joy, humor, and playfulness in a well-lived life.

This chapter explores why play, laughter, creativity, and moments of lightness are essential—not just for happiness, but for resilience and survival.

Laugh and Play

They Want You to Take Everything Seriously—That Is a Trap.

They expect you to be consumed by struggle. They expect you to believe that play is frivolous, that curiosity is a distraction, that creativity is a luxury only permitted when the battle is over. They want you to see joy as something unnecessary, as something to be postponed, as something that has no place in resistance. This is their strategy.

Because when you stop playing, you stop thinking freely. When you stop exploring, you stop questioning assumptions. When you stop creating, you stop imagining something better than the world they have built. Play is not a waste of time. It is the practice ground for rebellion.

 

Why Play and Curiosity Are Critical to Survival

  • Play is how the mind stays sharp. Games, humor, experimentation, these are not indulgences, they are training.

  • Creativity is how problems are solved. The most powerful people are not the strongest, they are the ones who can think beyond the obvious, beyond the rules, beyond the expected.

  • Curiosity prevents stagnation. If you stop learning, if you stop asking questions, if you stop exploring new ideas, you will always be playing by their rules instead of creating your own.

  • Play is an act of defiance. If they cannot strip you of joy, of laughter, of lightness, they cannot own you.

 

How to Cultivate Play Without Guilt

  1. Make Space for Fun, Even in Serious Times - If you wait for the battle to be over before you allow yourself to laugh, to play, to explore, you may never laugh again. Do it now. Do it in the middle of the storm.

  2. Engage in Activities That Have No "Purpose" - Not everything must be productive. Not everything must serve a cause. Do things simply because they bring you joy. That joy is reason enough.

  3. Ask More Questions Than You Answer - Curiosity is a weapon. The ability to see a problem from a new angle, to challenge what others take for granted, to wonder what if—this is the foundation of every breakthrough, every rebellion, every revolution.

  4. Use Play to Strengthen Your Mind and Strategy - Games are not just for amusement, they are training. Chess, puzzles, improvisation, problem-solving exercises, these sharpen skills you may not even realize you need.

  5. Refuse to Let Them Take Joy from You - They will make fun of your laugh, and your light-hearted nature because they know it comes from a place of strength and they want to weaken you. You don’t need permission to enjoy your life, even in the midst of struggle.

 

The First Task: Reclaim Play and Curiosity

  • Do something today just for fun. No justification, no productivity—just because you enjoy it.

  • Ask a question about the world that you don’t have an answer for, and explore it.

  • Find a way to introduce play into something serious.

  • Refuse to apologize for enjoying yourself.

"Play is the highest form of research."

— Albert Einstein

Historical Reflection

Margaret McFarland

Margaret McFarland believed that play was not just for children. It was a necessity, a force for stability in an unpredictable world, a language through which emotions could be understood when words failed. At a time when psychology often dismissed childhood as a mere stage of development, she saw it as the foundation of everything that came after. She spent her life proving that play was not a distraction from the real world, it was survival.

Born in 1905, McFarland became one of the most influential child psychologists of her time, though few outside of academic circles knew her name. She did not seek attention, nor did she crave the spotlight. Instead, she devoted herself to understanding how children processed joy, fear, loss, and love. She believed that even in times of war, upheaval, or uncertainty, play was a safe haven, a way for children to make sense of the world when nothing else made sense.

It was this philosophy that shaped one of the most beloved figures in American culture—Fred Rogers. McFarland became his mentor, his guide in understanding that kindness and imagination were as essential as food and shelter. She advised him as he built Mister Rogers’ Neighborhood, ensuring that every story, every quiet moment, and every gentle reassurance was rooted in a deep respect for a child’s inner world. Her influence was invisible to most, but unmistakable in the way Rogers spoke, the way he listened, the way he honored childhood not as something to be rushed through, but as something to be protected.

In a world that often demanded productivity over presence, McFarland remained steadfast in her belief that joy was not a luxury—it was a necessity. She knew that play was more than an escape; it was a tool for resilience, a way to rehearse for the challenges of life, a means of finding hope when the world felt unsteady. Though she never sought recognition, her work rippled outward, shaping generations through the voices she guided, the lessons she passed down, and the simple, radical idea that joy was not something frivolous, it was something that kept us whole.

Historical Reflection

Tove Jansson

During the darkest days of World War II, when bombs fell over Finland and the world seemed to be unraveling, Tove Jansson sat with her sketchbook and imagined a world untouched by war. She conjured a valley of rolling green hills and eccentric, carefree creatures—soft-bodied, round-nosed beings who loved adventure, kindness, and quiet moments of reflection. She called them the Moomins, and in doing so, she created not just a fictional place, but a refuge for herself and for countless others who would later find solace in their stories.

Jansson had grown up in a family of artists, encouraged to see the world through a creative lens. But as war overtook Europe, reality became something much harsher than the landscapes she had once painted. Rather than let despair consume her, she turned inward, retreating to the world of imagination. She sketched and wrote through the air raids, using fantasy not as an escape, but as a resistance—a declaration that even in the face of destruction, joy and kindness would not be extinguished.

When the war ended, the Moomins emerged from the pages and into the hearts of readers around the world. They were not simple children’s stories; they were deeply human, filled with themes of loss, resilience, and finding joy in small things. In Moominvalley, home was a place of warmth and welcome, where friends gathered, seasons changed gently, and adventures always ended with a safe return. It was everything that wartime Finland was not, and yet it was exactly what people needed.

Jansson’s stories did not deny darkness, they acknowledged it and chose, deliberately, to answer it with light. Through her work, she proved that playfulness, imagination, and simple acts of kindness could be radical forms of survival. In times of war, in times of fear, she showed that the human spirit could still find a way to dream. She lived by the lesson that even when the world is breaking, there must still be space for joy, for laughter, for stories that remind us what it means to feel safe, even if only for a moment.

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